Super Mario 3d World Slot Machine Trick
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Super Mario 3D World is one of the coolest and most challenging games for Nintendo’s Wii U, filled with secrets and difficult levels. Fortunately, we made it the whole way through, even past the secret worlds, and have the 10 best tips to dominate this outstanding adventure.
For more, read our free walkthrough, and go in-depth with Prima’s eGuide.
Super Mario 3D World (abbreviated as SM3DW) is a 3D platformer action game for the Wii U.It is a direct follow-up to the 2011 Nintendo 3DS installment Super Mario 3D Land, the fifteenth title in the Super Mario series, the sixth original 3D Mario title, the seventh 3D Mario title overall, and the fifth 3D Mario title on a home console after Super Mario Galaxy 2. For Super Mario 3D World on the Wii U, a GameFAQs message board topic titled 'Figured out a trick to the 1up slots.' Super Mario 3D World is a 3D platformer developed by Nintendo EAD Tokyo for the Wii U in 2013. Playlist edit edit source There are currently 18 rips of Super Mario 3D World on the SiIvaGunner channel. Double Cherry Pass; World Bowser. Beta Mix; OST Version; JP Version; Remastered; Captain Toad Goes Forth! Slot Machine; A Boss Approaches. Super Mario 3D World - Slot Machine.mp3 download. Switch Scramble Circus download. Super Mario 3D World - World Bowser (Beta Mix. How online casino bonuses work. There has never been more fierce competition Super Mario 3d World Slot Machine Trick in the gambling industry than now, and casinos constantly have to find Super Mario 3d World Slot Machine Trick new ways to stay competitive Super Mario 3d World Slot Machine Trick and Super Mario 3d World Slot Machine Trick attract new players. Commercial, Promo/Gift/Reward (2 CD) published by Nintendo of Europe on Apr 10, 2014 containing original soundtrack from Super Mario 3D World with compositions by Mahito Yokota, Toru Minegishi, Yasuaki Iwata, Koji Kondo, Asuka Hayazaki, Takeshi Hama, Soyo Oka performed by Mario 3D World Big Band (Tomori Kudo, Jun Hayakawa, Hitoshi Konno, Tamao Fujii, Hideki Ishigaki, Hideki Onoue, Koji. Super Mario 3D World (abbreviated as SM3DW) is a 3D platformer action game for the Wii U.It is a direct follow-up to the 2011 Nintendo 3DS installment Super Mario 3D Land, the fifteenth title in the Super Mario series, the sixth original 3D Mario title, the seventh 3D Mario title overall, and the fifth 3D Mario title on a home console after Super Mario Galaxy 2.
10.) Perform a Synchro Ground Pound During Multiplayer
If everyone times their jumps just right, it’s possible to deliver a Synchro Ground Pound that unleashes a devastating shockwave that’ll destroy enemies. As for using a Ground Pound on your own, make sure there are no friends nearby, since doing this will temporarily stun their characters if they are within range. It lasts a short time, but one second is all it takes for a Goomba to walk into a stunned hero.
Check out these Super Mario 3D World multiplayer tips!
Pokemon slot machine 777. 9.) Blow into the GamePad Microphone
Doing this may reveal invisible blocks that contain gold coins and power-ups. You can also blow Mini Goombas backwards and potentially off cliffs. Just make sure you carefully clean the GamePad afterwards.
8.) Take Secret Warp Pipes
Having trouble beating World 1 or World 4? If so, there are two secret warp pipes that’ll transport you to a different World. The first is in World 1-2, and takes you to World 2. You’ll find the second in World 4-2, and it will bring you to World 5. We’ll show you where these warp pipes are in this video.
Here’s the full list of secrets in Super Mario 3D World.
7.) Double Cherry Trick: Regroup and Change Formation by Walking into Walls
The Double Cherry automatically copies your character. In fact, we’ve had up to five Luigi’s running around. While amusing, it’s easy for these bumbling heroes to get too far apart from each other, which makes solving puzzles and platform hopping more difficult than it should be. Not to worry. Walk into a corner to create a close-knit triangle, or into a wall to make a straight line.
6.) Dominate the Slot Machine with this Three-Second Rule
As you progress through Super Mario 3D World, Lucky House slot machines will randomly appear. Enter one to access a bonus area where you attempt to line up four images to earn tons of coins. At first, it will seem like the odds are against you, but here’s how you can turn them in your favor. Hit one block. Let’s say you have the Double Cherry. Now walk directly underneath the next block and wait until the Double Cherry passes by. As soon as it disappears, count off “one, two, three” and then immediately hit the block. If done right, the desired image will appear. Granted, you’ll need some practice to get the timing down, but you’ll eventually get it.
5.) Play Multiplayer to Make Levels Easier
Regardless of how you feel about Super Mario 3D World’s multiplayer, the game is much easier with another person (or three) helping out. For starters, your friends may see something you missed; a Green Star or Stamp, perhaps. Furthermore, if one player dies, the level continues. Work as a team, and you should have no trouble breezing through the toughest boards.
4.) Know Each Character’s Special Ability
Aside from Mario, who is balanced overall, each hero in Super Mario 3D World possesses a unique ability that proves useful in different situations. Maybe you need to complete a stage in 100 seconds or less and need the quickest character (Toad), or maybe hovering would make those death-defying jumps easier (Peach). Having trouble reaching platforms? Luigi jumps the highest. Knowing which character is best to choose makes a huge difference, especially if you don’t have a power-up handy.
Watch Prima’s character guide video!
3.) Save One Extra Power-Up
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It’s always a smart idea to have an extra power-up handy, just in case you accidentally take damage or fall into the pit. Thankfully, Nintendo lets you do just that. After collecting a second Power-Up, you’ll see it stored on the bottom left corner of the screen. Need it? Simply press the minus (-) button on the Wii U GamePad and it’ll appear within the game world. The best part? You can switch between two power-ups in case you need to light torches with fireballs (made possible with the Fire Flower), then climb a wall later using the Super Bell.
Here’s the Super Mario 3D World power-ups and items guide.
2.) Activate the Checkpoint Flag After Grabbing Green Star #2
The Checkpoint Flag prevents you from having to restart from the beginning of a level. In addition, you won’t lose previously collected Green Stars and Stamps, so long as you continue from that Checkpoint Flag. With this in mind, it’s always a good idea to first pick up Green Star #2 and even the Stamp before touching it. This will prevent you from having to repeat these actions should you die. Keep in mind you can’t necessarily do this with each level.

1.) Get Infinite Lives
Skilled players won’t have much trouble beating the majority of levels in Super Mario 3D World, even going as far to achieve 100 percent completion. Later worlds are a whole other matter. Prepare for some of the trickiest stages in Mario history, from perilous jumps to running out of time. Suffice to say, the death toll quickly begins to rise.
Fortunately, you have two opportunities to get infinite lives, first in World 1-2: Koopa Troopa Cave, and World 5-1: Sunshine Seaside. Granted, the lives top off at 1,110, but you can always go back for more. On that note, we’ll show you how to add more 1-Ups here and here, guaranteeing that you’ll never see a Game Over screen.
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Discuss Edit FeedCatalog Number | N/A (European printing of NTDT-17289~90) [Extra Credits] |
Release Date | Apr 10, 2014 |
Publish Format | Commercial, Promo/Gift/Reward |
Release Price | Not for Sale (Europe) |
Media Format | 2 CD |
Classification | Original Soundtrack |
Organizations | Nintendo of Europe(Publisher) |
Composer | Mahito Yokota, Toru Minegishi, Yasuaki Iwata, Koji Kondo, Asuka Hayazaki, Takeshi Hama, Soyo Oka |
Arranger | |
Performer | Mario 3D World Big Band (Tomori Kudo, Jun Hayakawa, Hitoshi Konno, Tamao Fujii, Hideki Ishigaki, Hideki Onoue, Koji Nishimura, Teppei Kawasaki, Masato Honma) |
Sound Director | Mahito Yokota |
Disc 1
01 | Title Screen | 0:43 | |
02 | World 1 | 1:10 | |
03 | Super Bell Hill | 2:08 | |
04 | Underground Theme | 1:16 | |
05 | Switch Scramble Circus | 1:22 | |
06 | Course Clear! | 0:09 | |
07 | World 2 | 1:08 | |
08 | Mystery House Entrance | 0:49 | |
09 | Going All Out in the Mystery House | 0:28 | |
10 | Shifty Boo Mansion | 3:32 | |
11 | Captain Toad Goes Fourth | 1:33 | |
12 | Blockade | 0:49 | |
13 | World 3 | 1:25 | |
14 | Chainlink Charge | 1:50 | |
15 | Light the Colour Panels! | 1:43 | |
16 | Mario's Colour Panels | 0:23 | |
17 | The Showdown Looms | 1:00 | |
18 | Hisstocrat | 2:28 | |
19 | World Clear! | 0:12 | |
20 | World 4 | 1:11 | |
21 | Sprawling Savanna | 2:27 | |
22 | Beep Block Skyway | 2:51 | |
23 | Fuzzy Flood Mine | 2:09 | |
24 | Sprixie Princess Theme | 1:36 | |
25 | Fort Fire Bros. | 2:45 | |
26 | Bowser's Highway Showdown | 2:27 | |
27 | World 5 | 1:10 | |
28 | Double Cherry Pass | 2:23 | |
29 | Super Star Sharing | 0:31 | |
30 | Footlight Lane | 2:11 | |
31 | The Bullet Bill Express | 2:49 | |
32 | The Great Tower | 1:56 | |
33 | Meowser | 0:27 | |
34 | The Great Tower Showdown 1 | 1:26 | |
35 | The Great Tower Showdown 2 | 2:05 | |
36 | Final Curtain for Meowser | 0:53 | |
37 | Grand Finale | 0:23 | |
38 | The Credits Roll | 2:10 |
Disc 2
01 | Getting Ready | 0:36 | |
02 | Sprixie Kingdom | 1:30 | |
03 | Conkdor Canyon | 2:19 | |
04 | Mount Must Dash | 1:25 | |
05 | On to the Next World | 0:21 | |
06 | World 6 | 1:37 | |
07 | Snowball Park | 2:03 | |
08 | Toad House | 0:46 | |
09 | Hands-On Hall | 2:19 | |
10 | Captain Toad Plays Peek-a-Boo | 1:09 | |
11 | Captain Toad's Complete Collection | 0:05 | |
12 | Sunshine Seaside | 3:27 | |
13 | A Boss Approaches | 1:17 | |
14 | World 7 | 1:10 | |
15 | Bowser's Bullet Bill Brigade | 2:30 | |
16 | Pom Pom's theme | 2:06 | |
17 | Piranha Creeper Creek | 3:03 | |
18 | Mega Mario | 0:23 | |
19 | Slot Machine | 1:13 | |
20 | Simmering Lava Lake | 2:50 | |
21 | On Bowser's Tail | 0:44 | |
22 | World 8 | 1:22 | |
23 | Bowser's Lava Lake Keep | 2:39 | |
24 | Bowser's Minions | 1:45 | |
25 | Plessie | 0:45 | |
26 | Plessie's Plunging Falls | 1:34 | |
27 | A Misstep | 0:06 | |
28 | Motley Bossblob | 2:10 | |
29 | Victory Parade | 0:50 | |
30 | Course Clear! (Short Version) | 0:07 | |
31 | Up to the Sky | 0:22 | |
32 | World Star | 1:23 | |
33 | Rainbow Run | 1:22 | |
34 | Link's Colour Panels | 0:37 | |
35 | Super Block Land | 1:29 | |
36 | World Mushroom, World Flower | 2:22 | |
37 | Captain Toad's Fiery Finale | 2:11 | |
38 | Champion Road | 4:01 | |
39 | SUPER MARIO 3D WORLD Theme | 1:38 |
Super Mario 3d World Free
Disc length59:36Super Mario 3d World Games
Super Mario 3d World Star Location
Notes
Notes from Parent Album:
Released on Club Nintendo Japan for 500 points (250 for those who bought and registered Super Mario 3D World before January 31, 2014).
Released on Club Nintendo Europe for 3000 Stars (2000 for Australia and New Zealand) on April 10, 2014.
Sound Director & Main Composer: Mahito Yokota
Composers: Koji Kondo, Toru Minegishi, Yasuaki Iwata
Known Artists:
Mahito Yokota: 1.03, 1.28, 2.24*, 2.39
Koji Kondo: 1.14, 2.12 only
Asuka Hayazaki: 2.16*, 2.18**
* Reused from Super Mario 3D Land
** Reused from New Super Mario Bros.
Original Composition:
Koji Kondo: 1.04, 1.16, 1.29, 2.08, 2.19, 2.26, 2.27, 2.33, 2.34
Mahito Yokota: 1.11, 1.19, 2.23, 2.29, 2.38
Soyo Oka: 2.04
Asuka Hayazaki: 2.07
Takeshi Hama: 2.35
Performed By MARIO 3D WORLD BIG BAND
Known Performers:
Tomori Kudo: Guitar
Jun Hayakawa: Bandoneon
Hitoshi Konno: Violin
Tamao Fujii: Percussion
Hideki Ishigaki: Shakuhachi
Hideki Onoue: Shamisen
Koji Nishimura: Trumpet
Teppei Kawasaki: Bass
Masato Honma: Sax
English and Spanish translations are based on the game's stages as in the American version.
Super Mario 3D World: © 2013 Nintendo